

If not, go ahead and copy:Ĭopy this into the file.

So, open up the external.xml with notepad.īOTTOM: If you're getting an external.xml from a pack, it should already have a few lines of code in there. You can start opening up the Ftr player and trying it out then and there, but if there's no external.xml telling it what to load you're still not going to get any results. Make sure everything you want is in the same folder together. Details here: (I just checked to make sure and it's kind of annoying to do but it's possible) xml if I'm not mistaken- you'll be opening it with notepad or any other text editing software regardless. EDIT: Here it is !E8MVmaya!nbHdJUF2.Bzw4jvZwxZFIyY I supply it on my patreon discord, and I'll probably put a link to download it here as well at some point. SAFlashPlayer is a standalone Flash 8 Player that is guaranteed to work with Barbftr, as it's the one I use to test everything. This is the one you want to run if you actually want to play ftr. swf, but it's the one designed to load monster files. swf files- you can run them in flash players but alone they won't do much. All the files that start with AL_ are monster files- I try to label all of mine like that so it's easy to tell who made it, and that it's a monster file. TOP LEFT: An example of enemies and files within a folder.

Or, if you have methods of doing so, please leave them in comments below so you can help out anyone that might have said questions.Īn explanation, since this 'guide' is kind of hard to follow: I do not know how to get it working on phones or macs- google would be of more assistance there. So, this image should serve as a simple guide on how to get barbftr working offline on PCs. I'm not going to lie, I don't recall if or when this information has ever actually been imparted before, and I'm currently too lazy to check. So I get a lot of questions asking how the offline player for barbftr and the like work.
